Smoking Area's Live Blog

Tuesday, July 11, 2006

No posts for this week (or month)

Since I'm taking a Pre-university course that many of you may already heard about, called: SAT, I'm not going to post anything for the next few weeks. I have LOTS of stuff to do and ultimately to learn about. So, this means that I might also stay away from my 360 and let it take a rest for a week or so.

I'll be back....
Update: I'm Finally Back!!!! (11/28/2006)

P.S -- Check this link out:

Xbox 360 Faceplates Database: Here

Thursday, July 06, 2006

Sony borrows $698 million

According to a Bloomberg financial report, Sony borrowed $698 million (80 Bln Yen) from more than 20 different japanese lenders associations. Making this, the first that Sony has taken in 10 years.
"Sony will use the proceeds for general purposes" said/explained Koji Kurata, Sony's spokesman.


"General Purposes"? or Sony's PS3 production costs?

Monday, July 03, 2006

Picture of the week

This week: "Seeing owned peeps" in this case, on Live...... hehe

Picture form the Trueplayer blog: Here

Sunday, July 02, 2006

Prey DEMO review

As Michael from the GamingBox blog points out, I didn’t even know that the Prey demo was released yesterday (there should be a system that notifies you or something like that) But once the download started (pretty fast since the spring update though, 1.3 GB in 1 hour) I was wondering if all the hype was REAL. That this game was Doom itself with NEXT GEN graphics and else. BUT sadly, it is not. And here is why.........

Graphics are OK, once the game started you can really see some chunky blocks here and there but it is not as impressive as in the E3 demo. The character seems to react well with the environments even though some of the enemies animations are odd. Lighting is great and you have a little lighter in case you are playing in dark areas.

There is no such thing in this game.......... there is some background music, but is nothing to be impressed with (It is not Halo remember?) The sound of the weapons, grenades and enemies are nicely adapted but once you play A LOT you will find yourself hearing the enemies say the same thing again and again. Oh yea, and the character sounds like a retard. "OMG, it is a giant", "this is fcked up.. no...... THIS IS FCKED UP!!!" <----- WTF he just said??! Gameplay-9.3/10
This is where this game rocks, I have never played a game like this before. You can walk on walls, get out of your body and kill everyone as a spirit, and etc. It is pretty funny when you have such freedom in a FPS . But NO melee attacks in this game, which is pretty odd since your character can activate a lot of things (buttons, maps, doors, etc) using his hand....

The story is pretty nice, but the fact that you survived in an alien ship with xxxx monster in it just to save your girlfriend (main mission) is pretty stupid (I think). They should give us options while advancing in a game like this, so you can choose what you WANT to do.

Multiplayer-5.5/10 :-(
Damn, I really hope that this happens just in the demo, BUT THIS GAME LAGS TERRIBLY. I couldn’t even join a single game without lagging, and I really wonder why since multiplayer games such as The outfit or eve Battlefield on live aren’t laggy at all (and the maps are like twice the size of the Prey multiplayer maps). Every single object in this game lags (including your character and the weapons.)

+Gameplay rocks!!
+Graphics are OK, but not as good as in the E3 demo
-Main character's voice
-Multiplayer lags terribly
-Storyline is OK but not great..........